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	<title>Simon Hildwein</title>
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	<link>http://www.simonhildwein.com</link>
	<description>3D Artist and Illustrator</description>
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		<title>Explanation Video</title>
		<link>http://www.simonhildwein.com/?p=181</link>
		<comments>http://www.simonhildwein.com/?p=181#comments</comments>
		<pubDate>Sat, 24 Mar 2012 12:56:05 +0000</pubDate>
		<dc:creator>simon</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

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		<description><![CDATA[I have been working on this short explanation video during the last time. This video explains a SEO product, and I came up with a story of a competition of all kind of flying objects in order to explain the competitive situation in the search engine rankings. &#160;]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone size-thumbnail wp-image-189" title="Shot4" src="http://www.simonhildwein.com/wp-content/uploads/2012/03/Shot4-500x284.jpg" alt="" width="500" height="284" /></p>
<p>I have been working on this short explanation video during the last time. This video explains a SEO product, and I came up with a story of a competition of all kind of flying objects in order to explain the competitive situation in the search engine rankings.</p>
<p>&nbsp;</p>
<p><iframe src="http://www.youtube.com/embed/4tC3gUFZssU" frameborder="0" width="560" height="315"></iframe></p>
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		<title>Peak Brother Shortfilm</title>
		<link>http://www.simonhildwein.com/?p=147</link>
		<comments>http://www.simonhildwein.com/?p=147#comments</comments>
		<pubDate>Thu, 29 Dec 2011 13:51:47 +0000</pubDate>
		<dc:creator>simon</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.simonhildwein.com/?p=147</guid>
		<description><![CDATA[&#160; This shortfilm was realized during a period of 6 month as my final diploma project. I was responsible for all aspects, including story, design, modelling, texturing, rigging, animation, simulation, lighting, matte painting,rendering, compositing. Music is composed by Anthony Raijekov. The character rig is based on a mel script by Dustin Nelson, called &#8220;Rapid Rig&#8221;, [...]]]></description>
			<content:encoded><![CDATA[<p><img class="alignnone" title="Peak Brother" src="https://lh3.googleusercontent.com/-DqdKKtYW4n4/TkOKcY62HLI/AAAAAAAAATM/IqPKfn85xoc/s576/filmplakat70x100%252520Kopie.JPG" alt="Peak Brother Filmposter" width="403" height="576" /></p>
<p>&nbsp;</p>
<p>This shortfilm was realized during a period of 6 month as my final diploma project. I was responsible for all aspects, including story, design, modelling, texturing, rigging, animation, simulation, lighting, matte painting,rendering, compositing.</p>
<p>Music is composed by Anthony Raijekov.</p>
<p>The character rig is based on a mel script by Dustin Nelson, called &#8220;Rapid Rig&#8221;, which I modified a little bit. Here you can see a rough demonstration of it:</p>
<p>&nbsp;<br />
<iframe src="http://player.vimeo.com/video/34365173?title=0&amp;byline=0&amp;portrait=0" width="601" height="338" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
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		<title>Old And Grey</title>
		<link>http://www.simonhildwein.com/?p=133</link>
		<comments>http://www.simonhildwein.com/?p=133#comments</comments>
		<pubDate>Wed, 21 Dec 2011 18:30:53 +0000</pubDate>
		<dc:creator>simon</dc:creator>
				<category><![CDATA[Speed Sketches]]></category>

		<guid isPermaLink="false">http://www.simonhildwein.com/?p=133</guid>
		<description><![CDATA[Quick sketch inspired by a poem, written by William Butler Yeats.]]></description>
			<content:encoded><![CDATA[<p>Quick sketch inspired by a poem, written by William Butler Yeats.</p>
<p><a href="http://www.simonhildwein.com/?attachment_id=134" rel="attachment wp-att-134"><img src="http://www.simonhildwein.com/wp-content/uploads/2011/12/OldAndGrey1-1024x549.jpg" alt="" title="OldAndGrey" width="960" height="514" class="alignnone size-large wp-image-134" /></a></p>
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		<title>Citroen CX</title>
		<link>http://www.simonhildwein.com/?p=18</link>
		<comments>http://www.simonhildwein.com/?p=18#comments</comments>
		<pubDate>Mon, 19 Sep 2011 21:10:50 +0000</pubDate>
		<dc:creator>simon</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.simonhildwein.com/?p=18</guid>
		<description><![CDATA[This is my last project. Its still a work in progress. I tried to achieve a photorealistic look, with mayas simple Shaders, no fancy mental ray stuff for my first attempt in car rendering. I know there are some issues with the shader, but since my goal is to truely understand all the  different aspects [...]]]></description>
			<content:encoded><![CDATA[<p>This is my last project. Its still a work in progress. I tried to achieve a photorealistic look, with mayas simple Shaders, no fancy mental ray stuff for my first attempt in car rendering. I know there are some issues with the shader, but since my goal is to truely understand all the  different aspects of the basic maya shaders, I believe that it &#8216;ll lead me to a better understanding of the advanced mental ray shader slots. Anyway later on I&#8217;ll get into this.</p>
<p>This one is a pretty high poly model with about 150.000 polys. And its stil not finished.</p>
<p><img class="alignnone size-full wp-image-56" title="cx" src="http://www.simonhildwein.com/wp-content/uploads/2011/09/cx.jpg" alt="" width="960" height="540" /></p>
<p><img class="alignnone size-full wp-image-92" title="Image converted using ImgCvt" src="http://www.simonhildwein.com/wp-content/uploads/2011/10/citroenCX.jpg" alt="" width="960" height="540" /></p>
<p><img class="alignnone size-full wp-image-96" title="citroenCX_back" src="http://www.simonhildwein.com/wp-content/uploads/2011/10/citroenCX_back.jpg" alt="" width="960" height="540" /></p>
<p><img class="alignnone size-full wp-image-95" title="citroenCX_wire" src="http://www.simonhildwein.com/wp-content/uploads/2011/10/citroenCX_wire.jpg" alt="" width="960" height="540" /></p>
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		<title>At The Gates of Sleep</title>
		<link>http://www.simonhildwein.com/?p=3</link>
		<comments>http://www.simonhildwein.com/?p=3#comments</comments>
		<pubDate>Mon, 19 Sep 2011 16:26:32 +0000</pubDate>
		<dc:creator>simon</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.simonhildwein.com/?p=3</guid>
		<description><![CDATA[This is a Illustration project consisting of three images building a triptychon. The technique I used was graphit pencil on bristol board. &#160; &#160;]]></description>
			<content:encoded><![CDATA[<p>This is a Illustration project consisting of three images building a triptychon. The technique I used was graphit pencil on bristol board.</p>
<p><img class="alignnone size-full wp-image-84" title="idyll Kopie" src="http://www.simonhildwein.com/wp-content/uploads/2011/09/idyll-Kopie.jpg" alt="" width="504" height="1000" /></p>
<p>&nbsp;</p>
<p><img src="http://www.simonhildwein.com/wp-content/uploads/2011/09/salvation-e1316549377227.jpg" alt="" title="salvation" width="504" height="1000" class="alignnone size-full wp-image-75" /><br />
&nbsp;<br />
<img src="http://www.simonhildwein.com/wp-content/uploads/2011/09/nightmare-Kopie1.jpg" alt="" title="nightmare Kopie1" width="596" height="1200" class="alignnone size-full wp-image-76" /></p>
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		<title>Coming Home!</title>
		<link>http://www.simonhildwein.com/?p=1</link>
		<comments>http://www.simonhildwein.com/?p=1#comments</comments>
		<pubDate>Mon, 19 Sep 2011 16:10:56 +0000</pubDate>
		<dc:creator>simon</dc:creator>
				<category><![CDATA[Uncategorized]]></category>

		<guid isPermaLink="false">http://www.simonhildwein.com/?p=1</guid>
		<description><![CDATA[This was the final image for a contest on CGSociety.]]></description>
			<content:encoded><![CDATA[<p>This was the final image for a contest on CGSociety.</p>
<p><a href="http://www.simonhildwein.com/?attachment_id=79" rel="attachment wp-att-79"><img class="alignnone size-full wp-image-79" title="coming_home_final-Kopie" src="http://www.simonhildwein.com/wp-content/uploads/2011/09/coming_home_final-Kopie.jpg" alt="" width="1000" height="648" /></a></p>
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