Tranquility

In this project I wanted to create the sublime mood of a unspectacular winding road. I created all the models & textures by myself. I did some research for the plants and collected some of them when I was on the fields with my son. So I had a proper modeling reference. The spruce-trees were created with paint effects (not using any presets, all from scratch). Only the HDRI for the lighting and backplate compositing is not by me. The scene has about 60 Million polygons, rendertime was ~10 hours on a single machine. Made with Maya and Vray. Postwork done in Fusion, textures in Photoshop.


All content © Copyright 2017 by Simon Hildwein.